Browsing articles tagged with " difficulty curve"
Jan
2
2009
2
2009
Aspirations
Videogames throughout the years have set a challenge for those that play them. Whether it’s through a series of puzzles that get more ingenious and complex as the game advances, or through an increasingly concept sequence of moves that you guide a character through, it’s become an agreed mechanic that a game becomes more difficult as it progresses. The way a game becomes increasingly difficult, or the difficulty curve, is one of the key tools [...]
The blog of Gareth Harmer
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An article by Gazimoff