Browsing articles tagged with " EA Games"
Jan
7
2009
7
2009
Value
Developers and publishers have for many years sought the holy grail of gaming: a reliable, recurring revenue stream. Traditional game development can be a high-risk business, with top class titles such as Halo 3 estimated to cost around $30 million. This cost can be shared and managed between the developer and publisher, with the balance of cost on each depending on the commercial agreements in place. Trouble is, there’s a large amount of risk involved [...]
The blog of Gareth Harmer
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An article by Gazimoff