Browsing articles tagged with " N-Gage"
Feb
16
2009
16
2009
Amalgam
A long while back I was asked on my thoughts around gaming on the mobile phone. At the time I replied that there was no simple answer, that there were a number of scenarios that made being able to design strategies and methods for achieving success in these markets very difficult. Problems ranging from device compatibility through to user experience all contributed to make the platform unappealing. Compared to the familiar and well-used processes used to [...]
The blog of Gareth Harmer
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An article by Gazimoff